| Stuff needed for game:
1.
Barricades (large boxes or other objects to hide behind etc…)
2. At least 6 balls (Ones that won’t hurt much if hit in the head)
# of balls will vary depending on group size.
3. Two different colored flags (Towel, shirt, cloth etc…)
4. Different colored shirts, wristbands etc… to tell the teams apart.
Have another color for the Flag Guards to wear to set them apart from
the rest.
5. Tape (For marking boundaries)
6. A Stereo and cds for the timer (If you are using that for the timer).
Object of game:
1. Knock everyone out by
either tagging him or her with your hand, or by hitting him or her out
with a ball. (1 point) or…
2. Get the flag and bring it back to your flag. (2 points) If you have
the flag, you are allowed in your safety zone with the flag.
3. Whoever has more points in the end is the winner. Play till you get
tired, or you run out of time.
General Rules:
1. Each team has a safety
zone surrounding the flag. The only ones allowed in the safety zone are
the Flag Guards and opposite team players.
2. The game is played non stop, however, if a team scores then all players
must go back to there side, and the flag put back if it had been taken,
and the game resumes. Players that are out stay out until the timer ends
for them, they do not come back in when a team scores.
3. If your Guard is knocked out with a ball, they are out and cannot be
replaced with another guard. The guard, just like everyone has to wait
for the timer to end to come back in.
4. Your guard can go anywhere they wish, however, no one can be knocked
out if they are in the safety zone.
5. If you are holding a ball you cannot tag someone. You cannot drop the
ball in front of you, tag someone and then pick up the ball again. You
need to toss the ball away.
6. If a player has your flag, they are safe in the SAFETY ZONE, but once
they cross the SAFETY ZONE boundary, you can use any method to get them
out. You can tag them, or hit them with a ball to get them out. (This
only applies if the player has the flag).
7. If the flag is dropped, passed off, or the player is tagged or hit
with a ball then the flag is returned back to that teams safety zone,
the game continues.
8. If you hit someone in the head you are out for 2 min. and the person
that you hit is still in.
9. If you catch the ball that was thrown at you, that person is out and
will have to wait for the timer to end to come back in the game.
10. The balls cannot be carried over the line.
In general, if you follow
the rules of Capture the Flag and Dodgeball, you can’t go wrong.
There are a few exceptions and rule changes.
Offensive Rules:
1. You can knock someone
out on the other side by throwing a ball at them just like in dodge ball.
If you get hit, you are out.
2. If you cross the other teams line you cannot be hit by balls, however
you can still be tagged (just like in Capture the Flag). If you get tagged,
you will be frozen in place until another teammate unfreezes you by coming
across and tagging you. If your teammate successfully tags you then you
both are safe to walk back to your SAFETY ZONE and then start playing
again.
3. If you get to the other teams flag you are safe in their zone, but
once you leave the zone you can be tagged out by any means. The other
team can tag you out by balls 10 ft. or more distance away, or by tagging
you out.
Defensive Rules:
1. You can tag someone out
on your side. You cannot hit them with balls unless they have the flag.
If you tag someone, they will be frozen in place and will have to sit
down.
2. You can hit another player with a ball to get them out like in Dodgeball.
If you hit someone, they are out.
3. Only one person can guard the flag, everyone else has to be at least
10 ft. away. The guard will be designated at the beginning of the game
and will wear a special shirt. The main advantage that the Guard has is
that they can go anywhere they wish. Where everyone else will have to
go around the safety zone, not through it. The Guard will be the hardest
to knock out because they can be safe in their own safety zone.
Safety Concerns:
1. Make sure to aim the balls
low (as to not hit someone in the head)
2. When throwing the ball at someone try to be at least 10 ft. or more
away.
Other ways to play:
1. For a quick game get rid of the time limits. If you are knocked out,
you are out.
2. When someone is hit with a ball they are out for 5 min. If someone
else from the same team gets knocked out, 1 minute is added to the time
remaining for both to return. Example: Player one has 2 min. remaining
to return to the game. Player 2 from the same team gets hit with a ball.
There would now be 3 min. for both to return. This way might be difficult
because you need someone on the side with a couple timers. (I have not
tried this way)
3. A very fun way to play is to have a stereo with a bunch of music for
the kids to select from. The music is constantly playing, but if a player(s)
is knocked out, they need to choose a song and play the song till the
end. Once the song is over, they can come back in the game. If the song
is more than 2 min into the song and someone is knocked out, the player(s)
that are out are back in the game, and the player(s) that got knocked
out can choose another song. However, if the song is less than 2 min.
done, the player(s) that got knocked out will be back in with everyone
else once the song is done. You can adjust the way you do this to whatever
you find works best. (I have tried this way and the kids really enjoyed
it)
4. To simplify things, I found that when someone gets knocked out, it
is easier to have them listen to 1 min. and 30 secs of a song and then
they are back in. You can pretty much adjust it to the way you feel works
best. The teens that I have played this game with love it. We have played
it 4 times already and it is one of their most favorite games.
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